Solo FPS Prototype
Fast movement, wall-run, dash, and grappling-focused FPS prototype made in Unity.
I build fast-feeling FPS systems, exploratory survival prototypes, and polished web interfaces. I love playful micro-interactions and clean, performant code.
Years coding
Movement & feel
End-to-end
I'm a Unity & web developer focused on building smooth movement, tight weapon feel, and playful UIs. I build solo prototypes to test mechanics and polish interactions that feel good to use.
Fast movement, wall-run, dash, and grappling-focused FPS prototype made in Unity.
Dark strategic card game where players negotiate deals with a devil AI.
Web-based streaming hub styled like Android TV. Remote-friendly navigation & embedded video demo.
Training tools to practice flicking, tracking and clicking. Analytics-driven progress tracking.