UNITY • WEB • PLAYFUL

Hi — I’m Brian, a Unity dev who also ships interactive web UIs.

I build fast-feeling FPS systems, exploratory survival prototypes, and polished web interfaces. I love playful micro-interactions and clean, performant code.

8+

Years coding

FPS & UX

Movement & feel

Solo Dev

End-to-end

Pro tip: press Space to spawn a target in the mini-game.
Score: 0

Selected Projects

Solo FPS Prototype

Fast movement, wall-run, dash, and grappling-focused FPS prototype made in Unity. Focus on smooth feel and responsive gunplay.

UnityC#FPSMovement
View

Pact of Perdition

A dark, strategic card game where players negotiate deals with a devil AI. Unique deck-building with poker-hand mechanics.

UnityCard GameAINarrative
View

Streaming Hub UI

Web-based streaming hub styled like an Android TV. Remote-friendly navigation and embedded video playback from YouTube & Twitch (demo UI).

WebHTMLJSUX
View

Aim Trainer Tools

Training tools to practice flicking, tracking and clicking. Analytics-driven progress tracking.

Game DevTrainingTools
View

About

I'm a Unity & web developer focused on building smooth movement, tight weapon feel, and playful UIs. I build solo prototypes to test mechanics and polish interactions that feel good to use.

Unity & C#
Prototyping gameplay systems
Web & JS
Interactive interfaces
UX & Tools
Polish & pipelines

Contact

Want to work together or see more? Send a quick message — I reply to emails when possible.